SonicBoom effects
Posted: Sun Mar 30, 2014 10:20 am
Hello dear fellow Concorde captains,
Did you notice the following thread : http://forums.flightsimlabs.com/index.p ... -lighting/
Quoting SanxDiegoxSand : "there is no passenger cabin lighting. But there is a "fix", if your willing to edit your aircraft.cfg and add some files to fsx. I installed a sonic boom mod, to make the vortices and a boom, when I pass Mach 1.
A surprising side effect occurred with this. I had passenger cabin lighting, and it looked extremely natural. However it was only when I was supersonic, as soon as i returned to subsonic flight the pax lights went off
I'm not exactly sure how this happened, but i'm glad it did"
link to dowload the "fix" : http://library.avsim.net/esearch.php?DL ... bco-30.zip
I asked SanxDiegoxSand some days ago to PM me the 3 lines to be added to the aircraft.cfg and panel.cfg, for each model to get the SonicBoom available from the outside (visible & audible) and he did :
SanxDiegoxSand has sent you a new personal conversation entitled "Lights in the cabin".
SanxDiegoxSand said:
======================================================================
under the [Lights] section of your aircraft.cfg add:
light.2= 10, -10.0, 0.0, 0.0, fx_RCB_machenvlop,1
and under the
/////////////////////////
// System Computers Panel
/////////////////////////
section of your panel.cfg (depending on your setup) add this:
gauge28=COP3/Sound!dsd_xml_sound3, 0,0,,, ./gauges/COP3/Sound.ini
gauge29=COP3!SonicBoomControl, 0,0
make sure to install this according to the instructions, or else this won't work.
*************************************************************************
My question :
Does anyone know how to install only the SonicBoom effects (visible & audible) + Light effects ?
AFAIK (I may be wrong), the installation of those effects require :
- SonicBoom.wav
- SonicBoomControl.xml
- SpeedControll.dll (not 100% sure ?? could be related with carrier ops)
- Sound.ini
- fx_RCB_machenvlop.fx
I'm already well equipped with the rest (catapult/arrester/IFLOLS...) and I don't really need it
Thanks
PS can't remember the difference between "panel.CPT.1600" and "panel.CPT.1920" located E:\Program Files (x86)\Microsoft Games\Microsoft Simulator X\SimObjects\Airplanes\FSLabs_BAe-Concorde. Does anyone know ?
Did you notice the following thread : http://forums.flightsimlabs.com/index.p ... -lighting/
Quoting SanxDiegoxSand : "there is no passenger cabin lighting. But there is a "fix", if your willing to edit your aircraft.cfg and add some files to fsx. I installed a sonic boom mod, to make the vortices and a boom, when I pass Mach 1.
A surprising side effect occurred with this. I had passenger cabin lighting, and it looked extremely natural. However it was only when I was supersonic, as soon as i returned to subsonic flight the pax lights went off
I'm not exactly sure how this happened, but i'm glad it did"
link to dowload the "fix" : http://library.avsim.net/esearch.php?DL ... bco-30.zip
I asked SanxDiegoxSand some days ago to PM me the 3 lines to be added to the aircraft.cfg and panel.cfg, for each model to get the SonicBoom available from the outside (visible & audible) and he did :
SanxDiegoxSand has sent you a new personal conversation entitled "Lights in the cabin".
SanxDiegoxSand said:
======================================================================
under the [Lights] section of your aircraft.cfg add:
light.2= 10, -10.0, 0.0, 0.0, fx_RCB_machenvlop,1
and under the
/////////////////////////
// System Computers Panel
/////////////////////////
section of your panel.cfg (depending on your setup) add this:
gauge28=COP3/Sound!dsd_xml_sound3, 0,0,,, ./gauges/COP3/Sound.ini
gauge29=COP3!SonicBoomControl, 0,0
make sure to install this according to the instructions, or else this won't work.
*************************************************************************
My question :
Does anyone know how to install only the SonicBoom effects (visible & audible) + Light effects ?
AFAIK (I may be wrong), the installation of those effects require :
- SonicBoom.wav
- SonicBoomControl.xml
- SpeedControll.dll (not 100% sure ?? could be related with carrier ops)
- Sound.ini
- fx_RCB_machenvlop.fx
I'm already well equipped with the rest (catapult/arrester/IFLOLS...) and I don't really need it
Thanks
PS can't remember the difference between "panel.CPT.1600" and "panel.CPT.1920" located E:\Program Files (x86)\Microsoft Games\Microsoft Simulator X\SimObjects\Airplanes\FSLabs_BAe-Concorde. Does anyone know ?